R: [-empyre-] Re: Second Life
please let me know when you organize that: there are few great people
working on SL downhere in Italy.
Ciao!
Luigi
> -----Messaggio originale-----
> Da: empyre-bounces@lists.cofa.unsw.edu.au
> [mailto:empyre-bounces@lists.cofa.unsw.edu.au] Per conto di
> Melinda Rackham
> Inviato: martedì 24 aprile 2007 3.56
> A: soft_skinned_space
> Oggetto: Re: [-empyre-] Re: Second Life
>
> Lovely discussion all
>
> ..I will be facilitating a month on -empyre- quiet soon
> titled "the Good the Bad and the Ugly... Being of Art in Second Life"
> with guests who have been intervening documenting and
> recoding SL over many years
>
> So please hold those SL critiques till then.
>
> X Melinda
>
> On 23/4/07 9:05 AM, "Sean Cubitt" <scubitt@unimelb.edu.au> wrote:
>
> > smart point:
> >
> > the prosumer ethic (the Economist's term) has a kind of contractual
> > base - if I put the work into booking my flight online (ie
> doing the
> > job previously undertaken by a travel agent) I get a significant
> > reduction in cost.Likewise if I put time into selecting my kitchen
> > design, I get just-in-time delivery of a tailor-made product
> > significantly cheaper than a joiner-made one-off.
> >
> > In Benkler and von Hippel's model of user-generated
> innovation there's
> > another kind of contract. If I contribute to the
> development of Linux,
> > I get an OS/apps that is better by the large number of similar
> > increments donated by others. There's a form of trust which has the
> > same function as a contract
> >
> > In the (v)user concept for interaction that Joseph Nechvatal (I
> > believe) originated, there's another kind of contract - In Mirek
> > Rogala's formulation, the art "works" to the extent that
> the (v)user
> > takes responsibility for its completion - ie if you invest time and
> > energy learning the interface, you get a deeper, richer experience.
> >
> > Whjat's depressing about commercial web 2.0 apps is that
> they do not
> > offer any kind of connection - which at root is what the
> contract is,
> > social contract, trust etc. They are simply publication. No doubt
> > there's status to gain, or pride in a job well done, but
> there is no
> > social re-making involved.
> >
> > In the 1977 the Canadian political economist of the media Dallas
> > Smythe wrote:
> >
> > "The material reality under monopoly capitalism is that all non
> > sleeping time of most of the population is work time . .
> .Of the off-
> > the-job work time the largest single block is time of the
> audiences
> > which is sold to advertisers. It is sold not by the workers
> but by the
> > mass media of communication the people in the audiences pay
> directly
> > much more for the privilege of being in those audiences than do the
> > mass media. In Canada in 1975 audience members bore directly about
> > three times as large a cost as did the broadcasters and cable TV
> > operators combined"
> >
> > the unpaid labour of attention which TV companies sold to
> advertisersd
> > then has become the unpaid labour of content generation
> which web 2.0
> > corporations sell to advertisers now. What is significant
> about this
> > kind of work is that there is no return from the corporation that
> > derives profit from it - ie there is no contract. Even within
> > neo-liberalism, this verges on the daft - for example Esther Dyson
> >
> > s
> >
> >
> >
> > On 22/04/2007, at 1:45 AM, G.H.Hovagimyan wrote:
> >
> >> gh comments:
> >>
> >> A Swiss art collector who invested $250,000 in 2nd life
> approached me
> >> in 2004 when 2nd L was enpty. He was trying to get people
> to inhabit
> >> the space to protect his investment. He thought I could be like
> >> Warhol and open a studio. I said I'd be interested in doing
> >> performance art bots that would interrupt people while
> talking. I of
> >> course wanted to get paid to produce original art. The
> "developers"
> >> didn't feel like paying an artist was necessary. This is
> what I feel
> >> about all "democratic" art spaces. They exploit a persons natural
> >> desire for a creative outlet while at the same time they devalue a
> >> trained artists unique talents and point of view.
> >> It's the same thing with you tube and all the other virtual spaces.
> >> In Marxists analysis it's perfect. You the consumer produce the
> >> content and pay to consumer yourself. Amazing!
> >>
> >> On Apr 21, 2007, at 3:05 AM, mez breeze wrote:
> >>
> >>> have
> >>> been a member of Second Life since 04 but have found it less
> >>> appropriate 4 me
> >>
> >> _______________________________________________
> >> empyre forum
> >> empyre@lists.cofa.unsw.edu.au
> >> http://www.subtle.net/empyre
> >
> > Sean Cubitt
> > scubitt@unimelb.edu.au
> > Director
> > Media and Communications Program
> > Faculty of Arts
> > Room 127 John Medley East
> > The University of Melbourne
> > Parkville VIC 3010
> > Australia
> >
> > Tel: + 61 3 8344 3667
> > Fax:+ 61 3 8344 5494
> > M: 0448 304 004
> > Skype: seancubitt
> > Web: www.mediacomm.unimelb.edu.au
> >
> > Editor-in-Chief Leonardo Book Series
> > http://leonardo.info
> >
> >
> >
> > _______________________________________________
> > empyre forum
> > empyre@lists.cofa.unsw.edu.au
> > http://www.subtle.net/empyre
>
>
>
> _______________________________________________
> empyre forum
> empyre@lists.cofa.unsw.edu.au
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>
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